Welcome to the eleventh iteration of the My Pokemon Gym series. If you’re new to this series, I take a Pokemon type then build out my team of six Pokemon of that type as if I were the gym leader. Here are the rules:
- I can’t use legendary/mythical Pokemon
- I can’t reuse Pokemon I’ve used in previous gyms in this series.
- Forms of the same Pokémon can be reused, provided they have different typing. For example, if I used Rattata in a Normal gym team, I could use Alolan Rattata in a Dark gym team.
Want to read my other My Pokemon Gym posts? Go read the Fighting, Ice, Psychic, Grass, Dragon, Fairy, Electric, Bug, Fire, Flying, Normal, Ghost, Dark, Rock, Steel, Ground, Water, and Poison type posts when you’re done here. All images courtesy pokemondb.net unless otherwise stated.
Note: This is the first post that I considered Sword and Shield Pokemon for the team. That said, since Sword and Shield really didn’t introduce any Normal types worth considering for this list aside from Dubwool, I didn’t have to make any changes.
Even though I’m not posting it last in the series, Normal was the last of the type teams I came up with the team for. What that meant was having five normal types I loved on this team, but the sixth spot being wide open because I’d used so many part Normal types on other teams. In the end, I picked the screen-breaking, flinch-inducing Girafarig for the team thanks to the fact that it can learn one of my favorite moves, Beat Up. Add in Stomp and Zen Headbutt and this is a super annoying lead to deal with — especially when it can’t be flinched itself.
Ability: Inner Focus
Item: King’s Rock
Moves: Stomp, Zen Headbutt, Beat Up, Psychic Fangs
Have you ever used a Pokemon move, only to realize that you completely misunderstood what that move did? That’s Conversion and Conversion 2 for me. My mind always wants one of them to change your Pokemon’s type to the type of the last move it used. Neither one does that though. Porygon-Z’s Download ability is fun to play with on a mixed-attacking set like this one. But I can’t use either version of Conversion on this set. Why? Because it doesn’t do what I think it does. Ever.
Moves: Thunderbolt, Ice Beam, Last Resort, Foul Play
I’m not afraid to admit I cheesed Gen I as a kid with Persian’s high critical hit rate. Sadly, crits don’t work like they did in Gen I anymore. While that wasn’t going to stop me from putting it on this team, it did mean that I had to come up with a new strategy for it. Did you know that Kantonian Persian’s Special Attack stat is only 5 points lower than its regular Attack stat? Time to use a bulky set built around Snore. Why? Because it’s funny.
Item: Iapapa Berry
Moves: Rest, Snore, Nasty Plot, Hidden Power Psychic
In my efforts to have a Caterpie sweep the Alolan Elite Four, one of the Pokemon I brought was a Lopunny that used Baton Pass to pass the stats from Agility and Z-Splash to Caterpie. Yes, it was dumb. But the level of effort I had to put towards making that Lopunny tanky enough for the entire premise to work made me really like it. So I’m bringing in the mega form. I had to make some changes to the set since Mega Lopunny can’t also hold a Z-crystal. That said, it gives me an excuse to throw Ice Punch on something, which is always amusing.
Ability: Scrappy (Limber before Mega Evolution)
Moves: Power-Up Punch, Ice Punch, Dizzy Punch, High Jump Kick
Did you know Dodrio hits like a truck with Thrash? It’s really fun. But it’s even more fun to have Bright Powder on any Pokemon that has an evasion boosting ability. Sure, there are better Pokemon to stick Bright Powder on, but none of them are part of this team. The goal here is to evade, hit hard, and hopefully get confused by whatever berries I manage to steal off of other Pokemon.
Ability: Tangled Feet
Item: Bright Powder
Moves: Swords Dance, Thrash, Pluck, Double Team
Of all of the Pokemon on this list, this is the only one I’ve actually won battles online with. Yes. A Delcatty. I tend to alternate between carrying Wide Lens for boosted Sing accuracy and Psychium-Z to get extra boosts off of Cosmic Power. It’s amusing to me how many random players online don’t understand how to deal with the Sing/Dream Eater combo…particularly because Sing has horrid accuracy. Yet it wins more often than I’d like to admit. Praise be to the neck pillow cat.
Ability: Cute Charm
Item: Wide Lens
Moves: Cosmic Power, Sing, Charge Beam, Dream Eater