Welcome to the eighteenth iteration of the My Pokemon Gym series.
Wait. Pause. Eighteenth. There’s only eighteen Pokemon types. This means I’m finally done. Holy shit.
If you’re new to this series, I take a Pokemon type then build out my team of six Pokemon of that type as if I were the gym leader. Here are the rules:
- I can’t use legendary/mythical Pokemon
- I can’t reuse Pokemon I’ve used in previous gyms in this series.
- Forms of the same Pokémon can be reused, provided they have different typing. For example, if I used Rattata in a Normal gym team, I could use Alolan Rattata in a Dark gym team.
Want to read my other My Pokemon Gym posts? Go read the Fighting, Ice, Psychic, Grass, Dragon, Fairy, Electric, Bug, Fire, Flying, Normal, Ghost, Dark, Rock, Steel, Ground, Water, and Poison type posts when you’re done here. All images courtesy pokemondb.net unless otherwise stated.
Since the Water team is my last team, this team is going to be one that is filled with Pokemon running sets nostalgic to me or that I find to be hilarious when battling. Vaporeon was almost always my Eeveelution of choice in Gen I, usually running it with Surf, Ice Beam/Aurora Beam, Blizzard, and Quick Attack. While that set isn’t particularly viable now, I’ve decided to play off of that a little bit with this Hydration set. Scald replaces Surf as this is a singles gym, and Shadow Ball replaces Blizzard’s horrid post-Gen I accuracy. That said, I quite like this set for my team’s primary rain setter.
Item: Damp Rock
Moves: Aurora Beam, Shadow Ball, Scald, Rain Dance
Lumineon has a weird move pool. You’d think it’d be a special attacker, but it’s actually a bit more useful as a physical attacker. I debated throwing Silver Wind on it anyway for the lulz, but parafusion is a much more lethal combination, especially with Lumineon stealing Attack boosts via Psych Up.
Ability: Swift Swim
Item: Power Herb
Moves: Waterfall, Bounce, Swagger, Psych Up
I love Water types, meaning they’re scattered all over my other teams I’ve done in this series. Simipour wouldn’t have made this list if I was just picking my six favorite Water types, but because Water came last on the list, it gets the nod over Pokemon like Primarina, Toxapex, Lapras, Kindra, Empoleon, and Poliwrath that I used on other teams. This entire set is built around Simipour being able to use Fling, Acrobatics, or Covet repeatedly. Because of course I built a trolling elemental monkey set.
Item: Light Ball
Moves: Acrobatics, Dig, Fling, Covet
Hello, Lapras Lite. How are you?
Ability: Thick Fat
Item: Assault Vest
Moves: Horn Drill, Sheer Cold, Skull Bash, Fake Out
Now that hidden abilities are out, it seems like Inteleon may well be the weakest of the Galar starters. Which sounds awfully familiar for reasons we’ll get to in just a moment. That said, if we’re going to build around Inteleon’s hidden ability, Sniper, let’s go all in, shall we? Scope Lens to boost crit rate. Focus Energy to boost it. Snipe Shot’s already increased critical hit chance. It’s great. Oh, and Hyper Beam. Because why not?
Item: Scope Lens
Moves: Focus Energy, Snipe Shot, Dark Pulse, Hyper Beam
Speaking of starters that got overlooked compared to others in their generation, Squirtle was once the king of the Kanto starters. That said, since Mega Venusaur became god-tier and since Game Freak keeps feeding Charizard buffs like it’s a main character, Blastoise is a distant third place. But it’s still one of my favorite end-stage starters ever. As a kid, I tended to run Surf, Strength, Earthquake, and Bite on my Blastoise. Screw that though. We’re going full Revenge of the Blastoise and giving it a bulky, trapping Yawn set.
Ability: Rain Dish
Moves: Yawn, Iron Defense, Body Press, Whirlpool