TagTheorycrafting

Creating an All Generations Pokemon Team

As you might be able to tell, I’m on a bit of a Pokemon kick in the last couple of months. Blame acquiring Pokemon Black, blame legendary raids launching in Go, blame the copious amounts of Pokemon YouTube videos I watched on vacation…I really don’t care. It means that I have content I want to talk about, even if it isn’t the most serious topic ever.

While on vacation, I was waiting for my car’s transmission fluid to get changed when this post’s idea hit me. What team would I use within a Pokemon game if I were required to use one Pokemon from each generation? I really hadn’t considered the idea before. After all, I’m still only about halfway through Black1I was surprisingly productive on my vacation. I only played Black for around 30 minutes the entire week I was off. and still have yet to play either X or Y. That said, I still think it’s worth taking the task on and theorizing from it.

With that said, there are a couple of parameters I need to set when writing this post. First off, most of you reading this post are probably wondering how I plan to get a Pokemon from each generation onto my team when a Pokemon party can only have six slots, yet there’s seven generations of Pokemon. I’m going to have one reserve spot. Sure, it’s not within the team, per say, but it would be the Pokemon I’d swap in if I needed some type coverage or a change of pace within my team.

Additionally, this team is being written with in-game content in mind, not competitive battling. I can count on one hand the number of online battles I’ve had in any Pokemon game, so I don’t feel qualified to talk about it. This team is primed to take on the end of game bosses in the main series, meaning my team is meant to battle the Pokemon League champions (along with Professor Kukui, who isn’t the technical champion, but is your end boss). This means we’re going to be dealing with a metric fuckton of Water, Flying, Dragon, and Rock types, but not many Electric, Dark, Fairy, or Fighting Pokemon.

Finally, if a Pokemon has an evolutionary chain that spans multiple generations, the generation Pokemon was introduced in is what gen it belongs to. This means that even though Tangela gets a later evolution in Gen IV, Tangela and Tangrowth are Gen I ‘mon. Similarly, all Eeveelutions are Gen I by this logic. Also, Alolan forms also count as Gen I Pokemon, as they’re just type variations of Pokemon introduced in that generation of the game.

Rotation Spot and Honorable Mentions

Rotation – Weaville (Gen II)

There’s surprisingly not a ton of Psychic type Pokemon used by champions (5 by my count), so there’s not a major need for Dark Pokemon to counteract them. That said, having Weaville and its freakishly high speed in my back pocket is never a bad thing. Plus, considering the absolute glut of Dragon (10) and Flying (12) types used by champions, more Ice types can’t be a bad thing.

Honorable Mentions

I considered, but ultimately decided against, giving spots to quite a few Pokemon. Gen I was the hardest to narrow down, particularly because of the high amount of later generation evolutions the gen has. That said, apologies to (in Pokedex order) Alolan Ninetales, Cloyster, Hypno, Starmie, Vaporeon, Dragonite, Quagsire, Scizor, Houndoom, Gardevoir, Metagross, Empoleon, Garchomp, Magnezone, Gliscor, Porygon-Z, Rotom, Leavanny, Whimsicott, Krookodile, Chandelure, Talonflame, Ribombee, Salazzle, and Mimikyu.

The Team

Note: The team I’ve chosen is listed below by generation.

Generation I – Jynx

Remember how in Gen I and Gen II you could pretty much sweep Lance with a single Ice-type Pokemon? Now there’s two Dragon-type champions with the introduction of Iris in Black 2/White 2. Granted, Iris doesn’t have the same level of fear put in her by Ice Pokemon as Lance does, but you can still a massive amount of damage to her team. Nevermind the fact that Cynthia’s fearsome Garchomp is 4x weak to Ice.

So…why Jynx? I decided on Gen I last due to the larger pool of options from this generation, and I found myself wanting to improve upon Weaville’s typing and move pool for my main team. Although Articuno is by far my favorite legendary Pokemon, I made a concerted effort not to take legendaries on this team. That left me with a decision between Jynx, Cloyster, and Lapras for this spot. As you’ll see though, I have plenty of water types on the team, so I took Jynx over the other two.

Generation III – Swampert

Generations III and IV were the hardest for me to fill out, as I’ve only played the main games once. Even then, both were games I played shortly after they came out, but not again. I felt it necessary to take a starter Pokemon from one of the generations on my team and, with apologies to Primarina, Swampert was the only logical Pokemon to put in this spot. His dual-typing of Water and Ground allows for a ton of coverage around the abundant Rock types in champion teams. Combine that with his sky high attack and access to tons of physical moves (particularly Rock moves) and he provides some of the best coverage of my team.

Generation IV – Mega Lopunny

Alright. This one’s going to confuse some people. Hear me out though.

135 base speed and 136 base attack as a mega. On a Pokemon that resists Rock, Dark, and Bug, and is immune to Ghost. I know those don’t sound like the best resistances to have, but they come on a Pokemon with access to Baton Pass. So take Mega Lopunny in, set up with a Substitute, then use some combination of Agility, Charge Beam, Work Up, or Double Team, then Baton Pass out to someone else. Say an Electric Pokemon in need of some extra Special Attack or a tanky Pokemon in need of Speed2Spoiler warning. Duh.. Or you could just High Jump Kick your opponent to death. Your choice.

Generation V – Galvantula

Aside from Jolteon and Magnezone, I really don’t use Electric Pokemon. I don’t like them. But considering there are 12 Pokemon that have Water typing and another 12 with Flying typing on champions teams, Electric Pokemon are all but a requirement3How to make Pikachu ever useful, example #129103.. So I decided I’d use an Electric type that not only isn’t cute, but isn’t particularly well liked because of its second typing. The goal here, however, is to have Sticky Web slow your opponents down, or to use Galvantula’s high speed to your advantage against slower Pokemon. Most importantly though, I needed an ugly Electric type on my team.

Generation VI – Aegislash

I get that some people hate the sentient stuff-around-your-house type Pokemon, but they’re some of my favorite ones (hence why Stephanie and I had two of them in our Pokemon theory crafting post). Aegislash has amazing typing and great stats, and with only two Dark type Pokemon on champions’ teams, Aegislash can sweep things, particularly if the right stats are passed to it. Since none of the champion Pokemon carry Taunt, Aegislash is free to use King’s Shield as much as it wants.

Generation VII – Toxapex

I really only used two Pokemon beating the Elite Four of Pokemon Moon — Chandelure and Toxapex. Toxapex is a tank. Not just an average tank, a massive, I’m going to stop you from having a team ever again tank. While Smogon prefers Toxapex carrying Regenerator from a competitive standpoint, in-game Merciless is far more useful…and fun. Baton Pass it some speed, then set up with Stockpile and Toxic. The rest of the match is just fun.

 

What would your team look like if you had to use one Pokemon from each generation in the main games? Sound off in the comments.

10 New Dual Type Pokemon for Switch

I know I’ve been doing a lot of gaming related content recently, but there’s just been something about it that has resonated with me. I’m thinking it’s a combination of my love for certain video games, as well as receiving great inspiration from gaming YouTubers. The inspiration for this post came from the video below by Poketuber TruGreen7.

In the video above, TruGreen7 takes a look at dual type Pokemon that have never existed in a core Pokemon game, then speculates on the dual types he’d like to see in Sun and Moon. Some of his wants came true, while others we’re still waiting on. In fact, there are 25 type combinations that have never existed in any Pokemon game, even after Sun and Moon.

For this exercise, not only am I taking a look at the ten new dual type Pokemon I want to see in the next Pokemon game (not counting Ultra Sun and Ultra Moon…as those seem like extensions on Sun and Moon, so far), but I’m also adding some additional color around those Pokemon. I’ve decided to give description as to a potential Pokemon that would fit that typing, its potential skills and a comparable existing Pokemon for stats. Finally, I’ve provided a potential learnset for each of the Pokemon in question using existing moves as of Gen VII.

Each of the type combos is listed below. Before you read, I want to say that I cannot understate how much my friend Stephanie helped me in the formulation of the ideas for these Pokemon. This really was a combined effort on both of our parts to come up with these ideas.

10. Poison/Steel

What is the Pokemon Based on? While Gen VII brought us our first sea urchin-like Pokemon in Mareanie, it didn’t look particularly look like an urchin. Ideally, this would be a Pokemon with two evolutionary stages, with the beginning stage based off of the sand dollar (a type of urchin) and the end stage based off of the Sputnik urchin. Its spiky exterior would lend itself to defensive moves and abilities, with the intent of being a wall-type Pokemon competitively.

Abilities? Poison Point and Poison Touch make the most sense as primary abilities. That said, I feel like a hidden ability of Steelworker would be a nice way to boost a Pokemon with limited attacking capabilities.

Comparable Existing Pokemon? A slower, slightly less bulky Toxapex, but with better typing.

Learn Set? Poison Sting (Learned at level 1), String Shot (1), Harden (5), Water Gun (9), Gyro Ball (13), Toxic Spikes (18), Iron Defense (23), Acid Spray (27), Smart Strike (32), Metal Sound (36), Swords Dance (40), Cross Poison (44), Flash Cannon (49), Hydro Pump (56)

9. Rock/Ghost

What is the Pokemon Based on? I know there’s already a Pokemon literally named Golem. But I’m still pretty sure we haven’t had a Pokemon based on the mythological golem.1I was incorrect about this, as the Golurk evolution line exists. That said, the idea remains the same. I get that it’s clay or mud that gets possessed by a spirit, but this specific take on the theme will use rocks that come to live via possession rather than ground/mud.

Abilities? Since the word golem has historically been used to connotate amorphous things, this Pokemon would share abilities with some notable Rock and Ghost Pokemon in the amorphous egg group. The Pokemon’s main abilities would be the Cursed Body and Levitate abilities, however it gets a hidden ability typically associated with Fighting Pokemon as its hidden ability, Steadfast, which can boost its low-speed into a respectable range.

Comparable Existing Pokemon? Confagrigus, only with more balanced Attack and Special Attack.

Learn Set? Lick (Learned at level 1), Harden (1), Night Shade (5), Haze (9), Rock Blast (13), Confuse Ray (17), Curse (22), Ancient Power (26), Spikes (30), Embargo (34), Shadow Ball (39), Stone Edge (44), Trick Room (49), Mean Look (53), Destiny Bond (58)

8. Fire/Ice

What is the Pokemon Based on? The white Bengal tiger. Basically the lore here is that the tiger’s two parts are composed of its two elements — the white fur made of ice and snow, with the black stripes being ash atop burning embers. When the tiger is cornered, its flames grown bright, allowing it to attack with powerful Ice and Fire…and Water…moves.

Abilities? Intimidate feels like a natural fit on this beast and its pre-evolutions, as does the Refrigerate ability to change the type of the Normal type moves it gets access to. As for a hidden ability, the Solar Power ability will pair well with this tiger’s ability to learn Sunny Day early on.

Comparable Existing Pokemon? Arcanine, though with lower Speed and slightly higher Defense.

Learn Set? Tackle (Learned at level 1), Ember (1), Ice Shard (5), Water Gun (9), Sunny Day (13), Water Pulse (17), Fire Fang (24), Ice Fang (24), Take Down (29), Aurora Beam (34), Flame Charge (40), Double-Edge (44), Scald (49), Sacred Fire (55), Ice Burn (61)

7. Normal/Steel

What is the Pokemon Based on? You know that nursery rhyme, “Hey Diddle Diddle“? This is basically what would happen if the end of that nursery rhyme came to life. Stage one of this Pokemon’s life would be a sentient plate that is Normal type only — think one of the members of the enchanted tea set from Beauty and the Beast. But when it evolves, the dish adds its spoon buddy, along with its Steel typing.

Also, both this Pokemon and the next one might be a bit odd. But go with me here.

Abilities? Having a Pokemon that’s part fine china screams the Weak Armor ability, though old dishes have a habit of not breaking, so its second ability will be Sturdy. That said, I really like having a Pokemon with a spoon as part of its design having the Pickup ability as its hidden ability. Because spoons are superior to forks.

Comparable Existing Pokemon? Togedemaru. It’s a cute Pokemon, but not a great one, even with an evolution.

Learn Set? Rapid Spin (Learned at level 1), Sing (1), Hex (5), Scald (9), Metal Sound (13), Protect (17), Mirror Shot (22), Baton Pass (26), Metal Burst (29), Echoed Voice (33), Taunt (37), Metronome (42), Iron Defense (46), Flash Cannon (50)

6. Normal/Poison

What is the Pokemon Based on? What if a can of pop (soda/soda pop) came to life? Yeah. That’s the plan here. I know pop isn’t good for me, but I love it. Still though, that much sugar over time isn’t good, hence the Normal/Poison typing.

Abilities? Oddly enough, the two main abilities for this single-stage Pokemon are beneficial despite this Pokemon’s corrosive nature. Sweet Veil benefits your teammates, while Sap Sipper raises our Pokemon’s attack when hit by Grass types. That said, what would the first Normal/Poison typing be without a hidden ability of Corrosion to go along side it?

Comparable Existing Pokemon? Male Salandit. Not every Pokemon can be a star.

Learn Set? Sweet Scent (Learned at level 1), Tackle (1), Defense Curl (5), Toxic (9), Acid Spray (13), Rollout (18), Facade (22), Venom Drench (26), Gyro Ball (30), Nasty Plot (33), Sludge Wave (37), Natural Gift (42), Explosion (48)

5. Bug/Dark

What is the Pokemon Based on? Back to animal/plant/mythical based Pokemon. Did you realize we’ve yet to have a Pokemon based off of the black widow spider? It’s true. And what better way to introduce one of the world’s deadliest spiders to the Pokemon world than through a new typing.

Abilities? A spider with Pressure might not make sense at first, but find a black widow in your house and see how you feel. We’re also going to give this spider the Moxie ability, as its reputation for knocking out things bigger than it precedes it. Finally, the Justified hidden ability makes this spider a nightmare for other Dark types to face.

Comparable Existing Pokemon? Scizor-level attack, but with Leavanny-level stats otherwise.

Learn Set? Poison Sting (Learned at level 1), Sticky Web (1), Bug Bite (6), Swagger (11), Fury Cutter (17), Bite (22), Sleep Powder (26), Poison Powder (26), U-Turn (31), Crunch (37), Poison Fang (41), Bug Buzz (48), Lunge (52), Parting Shot (55), Hyper Beam (61)

4. Fighting/Fairy

What is the Pokemon Based on? I’m not saying that there needs to be a Fairly Odd Parents crossover just so Jorgen Von Strangle can become a Fighting/Fairy dual type…but it wouldn’t be terrible. The point remains though. Have a fairy, like a wood nymph, make it super buff and muscular, then throw a tutu on it.

Abilities? When you’re a fighter, your ability to take a hit matters. As such, this Pokemon gets two abilities that’ll help it take a hit that would more severely harm others: Inner Focus and Guts. As for a hidden ability, we’re going to fight some darkness with this Pokemon, so it also gets the Justified ability.

Comparable Existing Pokemon? Poliwrath, but with significantly better Attack.

Learn Set? Tackle (Learned at level 1), Leer (1), Detect (5), Power-Up Punch (9), Sweet Kiss (13), Payback (18), Rolling Kick (22), Draining Kiss (26), Submission (31), Work Up (36), Reversal (40), Substitute (44), Play Rough (49), Close Combat (55)

3. Poison/Psychic

What is the Pokemon Based on? I find the idea of a bayou muskrat that wears a gris-gris around its neck to be a good fit here. Although muskrats themselves aren’t poisonous, the luck brought to the Pokemon by the gris-gris would allow for it to use its psychic and poison powers both for healing and for defense.

Abilities? As this Pokemon carries a gris-gris around, the Super Luck ability makes for a natural ability here. That said, the main abilities would be divided by gender, with males getting the aforementioned Super Luck, while females get Queenly Majesty due to the importance placed on voodoo queens in Louisana voodoo. Both genders share the same hidden ability, the ever useful Psychic Surge.

Comparable Existing Pokemon? Sigliyph, but faster and with more Special Attack. Not that Sigliyph would need either of those.

Learn Set? Teleport (Learned at level 1), Hypnosis (1), Smog (5), Quick Attack (9), Acid (13), Vacuum Wave (18), Calm Mind (21), Poison Fang (25), Mirror Coat (29), Focus Blast (34), Heal Pulse (39), Psychic (43), Cross Poison (48), Purify (53), Future Sight (59)

2. Ground/Fairy

What is the Pokemon Based on? It’s a tumbleweed. A single stage tumbleweed Pokemon.

Abilities? Tumbleweeds love blowing around the desert, so the Sand Rush ability is a given. With the tumbleweed itself being a spore-bearing plant, Effect Spore makes for a logical second ability. As for a hidden ability, tumbleweeds just tumble. They do their own thing. Thus, we give this Pokemon Own Tempo as a hidden ability.

Comparable Existing Pokemon? I’m thinking Whiscash, but with a bit lower HP.

Learn Set? Rapid Spin (Learned at level 1), Defense Curl (1), Constrict (5), Fairy Wind (9), Spikes (14), Spore (18), Rototiller (22), Rollout (26), Bulldoze (30), Shadow Ball (35), Lock-On (39), Shore Up (43), Earth Power (47), Dazzling Gleam (52), Fissure (56)

1. Fire/Fairy

What is the Pokemon Based on? The lionhead rabbit (I’ve been told the rabbit in that picture is named Coal). Only instead of the fluff you see around his neck, its flames. This is either a two or three stage Pokemon that has the flames become more pronounced as it evolves.

Abilities? How in the world wouldn’t you snuggle this thing? Clearly one of its two abilities has to be Cute Charm. Furthermore, I envision this being a fast Pokemon, with it only being further boosted by its Quick Feet ability when a status is inflicted. Finally, this bunny’s massive amount of fluff allows for it to have the Overcoat hidden ability, protecting it from weather.

Comparable Existing Pokemon? By its end stage, I’m thinking a faster Blaziken, with maybe a little less HP.

Learn Set? Ember (Learned at level 1), Baby-Doll Eyes (1), Quick Attack (7), Double Kick (11), Flame Charge (16), Double Team (21), Dig (25), Nuzzle (31), Play Rough (35), Work Up (39), Flamethrower (44), Slash (48), Moonlight (53), Blast Burn (59), Moonblast (65)